Gary and Jim play some Age of Sigmar part 1

Gary

It?s not often you get to head to your bosses? desk, call him a coward and challenge him to battle! Well, that?s how it went in my head anyway. I pointed at Jim?s Stormcast Eternal collection and demanded that they meet the mighty warriors of my Khorne Bloodbound in battle. Order were firmly in control of Greywater Fastness in the Season of War campaign and I wanted to do my part for the dark gods!

We had a good chat about how we wanted to play the battle and in the end we decided to go for an 800 point matched play game using the Take and Hold scenario.

Now Jim may come across like he?s your friendly, happy go lucky type but I?ve heard him muttering about some pretty nasty combos when at his desk. Bearing that in mind I sat down to think of my army list. Here?s what I took:

THE REBORYN

 

Name

Point Total

Unit size

Darius Reboryn, Mighty Lord of Khorne

140

1

The Vein Prince, Bloodsecrator

120

1

The FyrstBjorn – Blood Warriors

200

10

Clenshax – Khorgorath

80

1

The Dismembered -Bloodletters

100

10

The Unbjorn -Skull Reapers

140

5

I have to be honest, I only had one tactic in mind here, and that was to cluster around the Vein Prince and benefit from the extra attack granted by his portal of Skulls. I also gave Darius the ?Lord of War? command trait so he could give a nearby unit +1 to hit. Prepared as I was, I went to meet Jim in battle.

Jim

Well it?s very nice of Gary to attribute to me the virtue of competence, but the reality is that my approach to Warhammer Age of Sigmar is to gaze longingly at the miniatures and have to be prodded out of my reverie long enough to push my units around distractedly and then mumble ?what do I have to roll??.

A couple of Gary?s descriptions might benefit from some explanation:

  • ?Cluster around the Vein Prince? – what this actually means is to arrange every model in his army so that it is precisely the right distance away from his general  and the chap with the big, spikey standard thing so that they got to double their attacks, re-roll failed hits, wounds and saves, and basically be five times better than usual. Well it felt like that anyway.
  • ?pretty nasty combos? – apparently there?s a thing you can do where the special abilities of certain models or formations can affect the fighting power of other units in your army (see above). I?m sure this is a thing and I really ought to look into it some time. It does however require remembering two things at once, so is clearly beyond my ken.

Here?s my force, it?s slightly over because I accidentally picked up my Knight Venator instead of the Knight Azyros, whose Celestial Beacon might have been more use than the former?s Star-fated Arrow of Uselessness (to give it its full name).

The Covenant of the Sundered Moon

 

Name

Point Total

Unit size

Iacomus, Lord Celestant on Dracoth

220

1

The Stalwart Souls- Liberators

100

5

The Staunch Hearts – Liberators

100

5

Blessed Serenity- Decimators

200

5

Wings of the Prismatic Dawn – Prosecutors with Stormcall Javelins

80

3

Peregrinus – Knight Venator

120

1

Given my inability to remember anything too complicated, I opted to choose Command Traits and Artefacts that would make Iacomus even fightier – Legendary Fighter and Relic Blade.

Next week, we?ll be bringing you a battle report showing you just how this epic scrap went. Be sure to join us!

Author: Gary & Jim

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